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Ray Dream Studio 5
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Shader.txt
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1997-06-04
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103 b
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6 lines
a=2*x+PI/2;
b=2*y+2*PI*p1;
c=2*z+2*PI*p2;
red=(1+sin(a))/2;
green=(1+sin(b))/2;
blue=(1+sin(c))/2;